Additional information:
More in-depth useful information in case you already know the basics.
In Dungeon Raiders, there are many secrets that can only be discovered by the most dedicated raiders.
Here you will find information about all the more advanced content the game has to offer.
Underworld
After defeating thousands of enemies, you will notice a mysterious Portal has appeared at the back of your Town.
Opening this Portal for the first time marks the beginning of the 'mid-game', where you will start accumulating enemy {Souls} and unlock the ability to project different {Auras}.
Here, your objective is to defeat every Underworld Tower Guardian, liberating all 3 Mythical Creatures so they can go back to the Overworld and maintain the balance of the world.
Additionally, if you have enough gold, you will be able to build an Outpost as soon as you enter this dimension, permanently obtaining passive rewards over time. You will also be able to use Underworld Towers at your favor once defeating their Guardian.
After clearing all 4 Towers you organically transition into the 'late-game', facing an ancient beast with powers never seen before until now.
Commands: !portal, ?portal, !build outpost, !build tower (#), !upg outpost, !upg tower (#)
Opening this Portal for the first time marks the beginning of the 'mid-game', where you will start accumulating enemy {Souls} and unlock the ability to project different {Auras}.
Here, your objective is to defeat every Underworld Tower Guardian, liberating all 3 Mythical Creatures so they can go back to the Overworld and maintain the balance of the world.
Additionally, if you have enough gold, you will be able to build an Outpost as soon as you enter this dimension, permanently obtaining passive rewards over time. You will also be able to use Underworld Towers at your favor once defeating their Guardian.
After clearing all 4 Towers you organically transition into the 'late-game', facing an ancient beast with powers never seen before until now.
Commands: !portal, ?portal, !build outpost, !build tower (#), !upg outpost, !upg tower (#)
Corrupted Dimension
This dimension marks the beggining of the 'end-game', and brings a new type of challenge to the table.
Unlocked after defeating Hollow Finis Vitae in the Underworld, it will start corrupting your world day by day. Reaching complete corruption will trigger the {Final War} event, marking the end of the {Campaign}.
Your objective upon arriving to the Corrupted Dimension is to fight back world corruption by consuming Corruption Shards scattered across the Shattered Islands.
Every 24 hours the world corruption will increase, so you better prepare to face the threats that are awaiting you in the Corrupted Dimension.
You can enter this dimension by completing its ritual (sacrifice 5 {Blood Gems} or defeat Hollow Finis Vitae 5 times), starting a 24 hour countdown until actually entering it.
The Corrupted Dimension is divided in Sectors. Each Sector has 5 stages, and they become exponentially harder and more challenging the deeper you go.
Shattered Islands are corrupted pieces of reality, and they have modified aspects that make each of them a unique challenge. You will have the option to choose between different islands to travel to, to ultimately retrieve their Corruption Shard and restore their state.
Corruption Shards will grant permanent global bonuses that you can stack an infinite amount of times.
Commands: !redportal, ?redportal, !island (#), !vote (#)
Unlocked after defeating Hollow Finis Vitae in the Underworld, it will start corrupting your world day by day. Reaching complete corruption will trigger the {Final War} event, marking the end of the {Campaign}.
Your objective upon arriving to the Corrupted Dimension is to fight back world corruption by consuming Corruption Shards scattered across the Shattered Islands.
Every 24 hours the world corruption will increase, so you better prepare to face the threats that are awaiting you in the Corrupted Dimension.
You can enter this dimension by completing its ritual (sacrifice 5 {Blood Gems} or defeat Hollow Finis Vitae 5 times), starting a 24 hour countdown until actually entering it.
The Corrupted Dimension is divided in Sectors. Each Sector has 5 stages, and they become exponentially harder and more challenging the deeper you go.
Shattered Islands are corrupted pieces of reality, and they have modified aspects that make each of them a unique challenge. You will have the option to choose between different islands to travel to, to ultimately retrieve their Corruption Shard and restore their state.
Corruption Shards will grant permanent global bonuses that you can stack an infinite amount of times.
Commands: !redportal, ?redportal, !island (#), !vote (#)
Ascension System
Characters can Ascend after meeting certain requirements, rewarding the Town and all your future characters with permanent bonuses and sending the Ascended character to the {Eternal Realm}, where you can no longer control them and their stats remain 'frozen' until the end of time.
Ascending will erase all your character data (except {account data}), inlcuding {Relics}, {gold}, {food}, {gems}, {talent points}, {Auras}, {pets}, vocation levels... and grant you one Ascension Level, which will increase all your future character stats by 10%, and all Town character's by 2%.
So make sure you set up your character properly as you won't have access to it never again if you decide to Ascend it!
Requirements to Ascend:
- Level 2,500+
- Maxed Ability level
- Maxed at least 1 vocation
- Not Ascended with the same class/subclass already
Commands: !ascend, !confirm ascension
Ascending will erase all your character data (except {account data}), inlcuding {Relics}, {gold}, {food}, {gems}, {talent points}, {Auras}, {pets}, vocation levels... and grant you one Ascension Level, which will increase all your future character stats by 10%, and all Town character's by 2%.
So make sure you set up your character properly as you won't have access to it never again if you decide to Ascend it!
Requirements to Ascend:
- Level 2,500+
- Maxed Ability level
- Maxed at least 1 vocation
- Not Ascended with the same class/subclass already
Commands: !ascend, !confirm ascension
Note: Everything here is subject to change, the game is still under development.