Relics
Ancient artifacts that add special effects and synergies to your build.
More information
Effect: Lasts for 3 seconds + 1s per level.
Comments: This Relic will automatically proc if your stamina reaches 0 and there is no one to switch with. Tags:
Comments: This Relic will automatically proc if your stamina reaches 0 and there is no one to switch with. Tags:
More information
Effect: Executes when reaching 15% hp + 5% per level.
Comments: Very useful for Underworld, especially when there are no high damage dealers in the party. Tags:
Comments: Very useful for Underworld, especially when there are no high damage dealers in the party. Tags:
More information
Effect: Maximum shield capacity is 15% of your constitution + 5% per level.
Comments: Tags:
Comments: Tags:
More information
Effect: Fury cost increase and casting time divided by 1.2 + 0.1 per level.
Comments: Especially powerful with {instant} abilities. Tags:
Comments: Especially powerful with {instant} abilities. Tags:
More information
Effect: 50% + 25% per level of your HP/s at 0% HP (0% effect at 100% HP).
Comments: Synergizes better with high constitution builds. Tags:
Comments: Synergizes better with high constitution builds. Tags:
More information
Effect: 15% of your lifesteal + 5% per level.
Comments: A great survivability tool for special damage builds. Tags:
Comments: A great survivability tool for special damage builds. Tags:
More information
Effect: 3x damage + 1x per level.
Comments: Tags:
Comments: Tags:
More information
Effect: Divide the damage received when dodging by 2 + level.
Comments: Damage dodged counts towards mitigated damage. Tags:
Comments: Damage dodged counts towards mitigated damage. Tags:
More information
Effect: Damage dealt is reduced by distance. Formula: (strength/4000+intelligence/4000)\*(fury/10)\*(100+RelicLevel\*10).
Comments: Tags:
Comments: Tags:
More information
Effect: Strength increased by 0.5% + 0.25% of your base strength per level.
Comments: Tags:
Comments: Tags:
More information
Effect: Constitution increased by 0.5% + 0.25% of your base constitution per level.
Comments: Tags:
Comments: Tags:
More information
Effect: Intelligence increased by 0.5% + 0.25% of your base intelligence per level.
Comments: Tags:
Comments: Tags:
More information
Effect: Divide the damage taken by 1.10 + 0.05 per level, shield = 0.05 + 0.01 % of your constitution per level.
Comments: Tags:
Comments: Tags:
More information
Effect: 50% + 5% extra damage per level.
Comments: Tags:
Comments: Tags:
More information
Effect: 5% + 1% physical damage per level per poison stack.
Comments: Tags:
Comments: Tags:
More information
Effect: 10% + 5% conversion per level.
Comments: This effect can surpass the 100% conversion, resulting in additional damage. Tags:
Comments: This effect can surpass the 100% conversion, resulting in additional damage. Tags:
More information
Effect: 1% +0.25% per level of your shield as true damage.
Comments: 50% effective for non basic attacks, 10% effective for DoT, can't be proc’d with true damage. Tags:
Comments: 50% effective for non basic attacks, 10% effective for DoT, can't be proc’d with true damage. Tags:
More information
Effect: 4% +1% per level of your HP regeneration as true damage.
Comments: Tags:
Comments: Tags:
More information
Effect: 10% +2% per level extended duration, shield is furyGain*10*relicEffect.
Comments: Tags:
Comments: Tags:
More information
Effect: 1% +0.4% per level chance to proc and add a random status stack, inheriting the proc damage (except for DoT status damage, in that case damage is based on {strength} and {intelligence}),
and 10% + 4% status damage and duration increase. The damage dealt by this Relic is increased by the total amount of status stacks the target has (+150% at maximum poison, burn and freeze stacks).
Comments: 50% effective for non basic attacks, 10% effective for DoT, can't be proc’d with true damage. Tags:
Comments: 50% effective for non basic attacks, 10% effective for DoT, can't be proc’d with true damage. Tags:
More information
Effect: 0.5% + 0.1% per level [+].
Comments: Tags:
Comments: Tags:
More information
Effect: 0.5% + 0.1% per level [+].
Comments: Tags:
Comments: Tags:
More information
Effect: 0.5% + 0.1% per level [+].
Comments: Tags:
Comments: Tags:
More information
Effect: 10% + 0.5% per level of your Luck stat chance to crit for an extra 5% + 0.25% per level critical damage (additive).
Comments: Tags:
Comments: Tags:
More information
Effect: 10% + 1% of the target’s constitution as physical damage.
Comments: Tags:
Comments: Tags:
More information
Effect: 10% + 2% per level to trigger.
Comments: Tags:
Comments: Tags:
More information
Effect: 10% +2% per level stronger effects and 50% of that value as extra duration.
Comments: Tags:
Comments: Tags:
More information
Effect: 10% + 1% per level of the original ability power.
Comments: Tags:
Comments: Tags:
More information
Effect: -0.025% + 0.01% armor per level (max value capped at Relic level).
Comments: 50% effective for non basic attacks, 10% effective for DoT. Tags:
Comments: 50% effective for non basic attacks, 10% effective for DoT. Tags:
Note: Everything here is subject to change, the game is still under development.